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 Defender vs. Warrior

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xlethalx

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Join date : 2008-07-07
Age : 30
Location : CALIFORNIA, USA

PostSubject: Defender vs. Warrior   Tue Jul 08, 2008 1:00 pm

ok first things first...

i use a defender, only on the mere fact of the skill BACKCUT... seriously, its awesome...

anyways

my defender build is...

156dex
rest into str.
dont pump con...
if you want a STRONG defender, you want STR, so that you do good damage

also

another build i like is

131 dex
70int
rest into con

this is for more of a pvp-build
only thing is that you will run really slow

so i suggest getting SPEED RINGS

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

now for the warriors

there are 2 different builds i use...

depends on weither or not you want to farm

or be GODLIKE IN PVP

first build

90dex
165 con
rest str

this is because you want GOOD SWORD, and HIGH LVL SKILLS

i think this build is best, because you run up to akkan, NET, and just combo-strike, AND BOOM THEY ARE DEAD due to the fact you have mass str and strong weapon

second build

i like this build for farming

Laughing

156dex
rest into con

what this does

it that when you lvl up

your con and str should be about the same

so what you do is +++ your item to AAA+++

and you can use low stat items with 4k dmg

and still have MASS HP

while still doing lots of DMG

not to mention

RUNS FAST AS HELL SO EASY TO GET BUFFS AND RUN FROM AKKAN
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Imperialz

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Join date : 2008-06-03
Age : 27
Location : Gombuckz

PostSubject: Re: Defender vs. Warrior   Tue Jul 08, 2008 9:57 pm

Yea, both human class are good

If you're good enough, you'll be able to reach such powerful level...

But I like attackers more than defender, cause they have the energy absorbing..
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GM209

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Join date : 2008-09-11

PostSubject: Re: Defender vs. Warrior   Sat Sep 13, 2008 11:25 pm

xlethalx wrote:
ok first things first...

i use a defender, only on the mere fact of the skill BACKCUT... seriously, its awesome...

Option 1 wrote:

156dex
rest into str.
dont pump con...
if you want a STRONG defender, you want STR, so that you do good damage


Option 2 wrote:

131 dex
70int
rest into con

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

now for the warriors


first build
Option 1 wrote:

90dex
165 con
rest str

this is because you want GOOD SWORD, and HIGH LVL SKILLS


second build
Option 2 wrote:

156dex
rest into con

while still doing lots of DMG

My advise to newbie or old player ( old player. please correct me if i m wrong), its depend on situation how to build our character, since i play ryl2 about 3 years, a lot of things i do investigate and learn about how this game engine working, most of human char i already played accept cleric, priest, and enchanter, for akkan side, i just take note of their skill and ability, this is my opinion....

For Warrior

250str
119con
164dex

250str is for max skill book for slight and combo, 119con is enough for warrior since minimum armor can be used by fighter is 90con, 164dex is for run faster to chase opposite side( enemy), but u can make your own modification such as make 130int for magic cell and halt skill, but if make 130int, we must use speed ring, why didnt make 70int? because 70int the range for halt skill is too close with us like 1 single step, if make 130int, ur char should be like this

250str
119con
130int
54dex
moreover, magic cell is usefull for warrior since this char didnt have block rate as defender.
build of char depend on situation, we know this server have rollover damage, so, str can reduce and put the stat on other stat, depend on demand.. play not only with capped eq, but skill, not only knows to hit, but skill.

For Defender
since defender lvl 100 must have 169con ( at least), the build must be different from warrior, it can reach 250str but ur walking like sick turtle, to overcome this problem, you should drop your str to up some dexterity, for defender, eq's most important, advise to player ( average for private server)( see above)

HP = capped hp ( eq's + body)

Dodge = capped if you can( dodge usefull for high con armor)
* why? need long elaboration to explain, email me if want know*

Block rate = at least 1.5k block, 4k block actually useless, 2k block very nice already

HP recovery = capped on armor and shield( private server can reach this cos cheap ^.^)
* 8k hp recovery, standing while fighting will up your hp 8k per 5 seconds*

Max Defence, Max Damage and Critical.

Trust me, if got defender with 8k hpr, 2k block, 4k dodge, its hard-to-kill..
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dealava

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Age : 30
Location : Malaysia

PostSubject: Re: Defender vs. Warrior   Sun Sep 14, 2008 2:37 am

xlethalx wrote:
ok first things first...

i use a defender, only on the mere fact of the skill BACKCUT... seriously, its awesome...

anyways

my defender build is...

156dex
rest into str.
dont pump con...
if you want a STRONG defender, you want STR, so that you do good damage

also

another build i like is

131 dex
70int
rest into con

this is for more of a pvp-build
only thing is that you will run really slow

so i suggest getting SPEED RINGS

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

now for the warriors

there are 2 different builds i use...

depends on weither or not you want to farm

or be GODLIKE IN PVP

first build

90dex
165 con
rest str

this is because you want GOOD SWORD, and HIGH LVL SKILLS

i think this build is best, because you run up to akkan, NET, and just combo-strike, AND BOOM THEY ARE DEAD due to the fact you have mass str and strong weapon

second build

i like this build for farming

Laughing

156dex
rest into con

what this does

it that when you lvl up

your con and str should be about the same

so what you do is +++ your item to AAA+++

and you can use low stat items with 4k dmg

and still have MASS HP

while still doing lots of DMG

not to mention

RUNS FAST AS HELL SO EASY TO GET BUFFS AND RUN FROM AKKAN



lol! Copy from website tdz.aqid.nl lol!
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dealava

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Join date : 2008-07-31
Age : 30
Location : Malaysia

PostSubject: Re: Defender vs. Warrior   Sun Sep 14, 2008 2:58 am

My advise to newbie or old player ( old player. please correct me if i m wrong), its depend on situation how to build our character, since i play ryl2 about 3 years, a lot of things i do investigate and learn about how this game engine working, most of human char i already played accept cleric, priest, and enchanter, for akkan side, i just take note of their skill and ability, this is my opinion....

For Warrior

250str
119con
164dex

250str is for max skill book for slight and combo, 119con is enough for warrior since minimum armor can be used by fighter is 90con, 164dex is for run faster to chase opposite side( enemy), but u can make your own modification such as make 130int for magic cell and halt skill, but if make 130int, we must use speed ring, why didnt make 70int? because 70int the range for halt skill is too close with us like 1 single step, if make 130int, ur char should be like this

250str
119con
130int
54dex
moreover, magic cell is usefull for warrior since this char didnt have block rate as defender.
build of char depend on situation, we know this server have rollover damage, so, str can reduce and put the stat on other stat, depend on demand.. play not only with capped eq, but skill, not only knows to hit, but skill.

For Defender
since defender lvl 100 must have 169con ( at least), the build must be different from warrior, it can reach 250str but ur walking like sick turtle, to overcome this problem, you should drop your str to up some dexterity, for defender, eq's most important, advise to player ( average for private server)( see above)

HP = capped hp ( eq's + body)

Dodge = capped if you can( dodge usefull for high con armor)
* why? need long elaboration to explain, email me if want know*

Block rate = at least 1.5k block, 4k block actually useless, 2k block very nice already

HP recovery = capped on armor and shield( private server can reach this cos cheap ^.^)
* 8k hp recovery, standing while fighting will up your hp 8k per 5 seconds*

Max Defence, Max Damage and Critical.

Trust me, if got defender with 8k hpr, 2k block, 4k dodge, its hard-to-kill..[/quote]


yeah u right GM
but there have mistake
totally defender/templar cant make 8khp
at least 7khp only
i dun think ppl take risk to make 8khp
(depend on private server)
i see royal online(evolution@r3volution)
only can make 8khp bcoz GM
make it(no cut)

("trust me, if got defender with 8k hpr, 2k block, 4k dodge, its hard-to-kill..")

hard to die? let me boom with 4kdmg/4k cri (if not rollover dmg)
Sorry about that i just teling about are truth Smile
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GM209

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Join date : 2008-09-11

PostSubject: Re: Defender vs. Warrior   Sun Sep 14, 2008 9:35 am

dealava wrote:


hard to die? let me boom with 4kdmg/4k cri (if not rollover dmg)
Sorry about that i just teling about are truth Smile[/b]

dont think as a kid, try 1 vs 1, u will see who die 1st.
boom( archer/gunner/sin/shadow) is out of our control.
we play and make research, not only to kill...
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GM209

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PostSubject: Re: Defender vs. Warrior   Sun Sep 14, 2008 9:37 am

dealava wrote:

yeah u right GM
but there have mistake
totally defender/templar cant make 8khp
at least 7khp only
i dun think ppl take risk to make 8khp
(depend on private server)
i see royal online(evolution@r3volution)
only can make 8khp bcoz GM
make it(no cut)


4k on armor and 4k on shield ( HPR)
total is not 8k?
huhu lol!
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Imperialz

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Age : 27
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PostSubject: Re: Defender vs. Warrior   Mon Sep 15, 2008 6:03 pm

Really hate saying this, but lemme say that he's right on defender,

Gunners, Archers, Shadow Ofc. never be able to kill u even charged at lv 4.6..

IF U HAVE THIS :

4K DEF HELM 4K DODGE RATE HELM as additional equipment, then you'll see who's more tank, even Gunner have 4k helm vs defender have 4k helm, as a gunner, u have accept their fate to lose....

Another thing, you couldn't say that donating is noob, because U played in this server and this server needs to be payed monthly to keep it alive, so tell me a really good reason if you wanna say anything wrong about what I've said...

Another thing oo, If u play Assassin, I believe you could kill defender with same stat eq except for block BECAUSE...their initial dodge rate are nearly 400 without eq. That means, they would have around 4.5k dodge rate if u play full dex. Assassins are also agile and their 1st dagger must be 4k damage 4k crit 4k hit and so their 2nd dagger, You attack speed are 3 times faster than them, so what could they do if you're good at playing Assassin.

SHADOW VS ASSASSIN = 50%-50%. It's also like that. Cause even though shadow can use slight attack, the assassins didn't care about it. Their Shadow Strike is 2x stronger than shadow's Blazing Strike.
But the shadow is a good player, I think he'll be using strategy.

WARRIOR VS TEMPLAR = 40%-60%. Well, even if you're a good warrior, if you found a good templar, you'll be in trouble, warriors are direct attackers while templars CAN BE A direct attackers and direct strategist.
Normally, you'll found a direct attacker build but if you found a direct strategist build, I don't have anything to say, he'll be tanking you until you're dead..lemme say they have 8k def and the same goes for warriors. They have Safeguard, Block Rate, Dodge rate and defense while warriors posseses Dodge rate and defense.Of course a warrior could win, but you'll need to think. Another thing oo, warriors are early class, that means you could bully them all within the early game.

ATTACKER VS WARRIOR = 60%-40%. This one, you'll know for sure. If attacker 8k eq user(helm +armor) vs warrior the same eq, It's for sure a hard battle for a warrior because before you even managed to touch them, your hp are already halved. You'll need to be agile to fight against attacker.
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Nexttodie

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PostSubject: Re: Defender vs. Warrior   Wed Oct 08, 2008 8:34 pm

madafaka vs creeps?
0%-100% Razz

sry just bored haha ...
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